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❅ SHITTY LITTLE TOWN ❅ PART 3


The cracks are starting to show. People have been reforging connections. Rebuilding their senses of self.
Digging into things that are potentially sinister, their curiosity dangerously piqued. Now, too many truths are coming back to the surface for everything to stay suppressed.
Somewhere deep in the MineCorp mines, a wire snaps. Then another, and another.
PROMPTS

a) A CRACK IN THE DAM
A feeling of déjà vu is commonplace, and people’s dreams start to contain more and more imagery that doesn’t align with the lives they know here in this shitty little town – fantastical sleighs, huge golden globes, fae and monsters. Some people stop automatically responding when their name is called, because the name they’re being called feels wrong. Others discover they have talents at skills they don’t remember ever trying before.
But it remains out of reach until they do something that affirms their true self, an act that goes down to the core of who they are. It might be true love’s kiss, or placing a hand on their signature weapon, or invoking certain words when speaking truth to power. One way or another, once that final requirement is met...it all comes flooding back.
A feeling of déjà vu is commonplace, and people’s dreams start to contain more and more imagery that doesn’t align with the lives they know here in this shitty little town – fantastical sleighs, huge golden globes, fae and monsters. Some people stop automatically responding when their name is called, because the name they’re being called feels wrong. Others discover they have talents at skills they don’t remember ever trying before.
But it remains out of reach until they do something that affirms their true self, an act that goes down to the core of who they are. It might be true love’s kiss, or placing a hand on their signature weapon, or invoking certain words when speaking truth to power. One way or another, once that final requirement is met...it all comes flooding back.
b) PUTTING THE PIECES TOGETHER
Your character remembers who they are, but their powers haven’t returned! The nefarious makers of the spell suppressing powers must be defeated. But who are the nefarious makers of the spell?
Several people have several parts of the puzzle. Time to put them together, anonymously, on the network. Skye has taken it upon herself to facilitate a discussion forum online with all accounts highly anonymized and access granted only by a password; details are being spread by word of mouth, friend to friend, always with the warning that just because the accounts are anonymous doesn’t mean that Goluboy or his people couldn’t try to sleuth people’s identities from context clues.
Skye sets a time for when the discussion forum will go live, and at midnight that evening, a website goes live with a simple comment post function and a message that all data will be deleted within 24 hours.
NETWORK LINK
The jig is up!
The source of the curse – and other mischief – is traced to Kyan Goluboy, and Noire Cygne. Confrontation with each of them will trigger counter-attacks and defenses.
Your character remembers who they are, but their powers haven’t returned! The nefarious makers of the spell suppressing powers must be defeated. But who are the nefarious makers of the spell?
Several people have several parts of the puzzle. Time to put them together, anonymously, on the network. Skye has taken it upon herself to facilitate a discussion forum online with all accounts highly anonymized and access granted only by a password; details are being spread by word of mouth, friend to friend, always with the warning that just because the accounts are anonymous doesn’t mean that Goluboy or his people couldn’t try to sleuth people’s identities from context clues.
Skye sets a time for when the discussion forum will go live, and at midnight that evening, a website goes live with a simple comment post function and a message that all data will be deleted within 24 hours.
NETWORK LINK
The jig is up!
The source of the curse – and other mischief – is traced to Kyan Goluboy, and Noire Cygne. Confrontation with each of them will trigger counter-attacks and defenses.
c) CONFRONTING CYGNE
As soon as Cygne is confronted, or receives word from Goluboy that the jig is up, wilis pour into town. Normally, these undead jilted brides will dance to death whoever they get their hands on, but in a hurry they’ll resort to tearing their prey apart. Any person who the wilis get their hands on will be overwhelmed by an empathetic sense of their grief, shame, and hatred, and control of their body will be taken over as they are swept into the deadly dance.
The wilis are strong against physical violence, but can be burned by sunlight, or artificial growlights. People dancing with wilis can be pulled out of their embrace and pulled to safety, but only those with formal dance training stand a chance of changing the course of the deadly waltz, once touched.
The sheriff’s department forms the final level of defense around Noire Cygne’s mansion and person. Get past the chaos of the wilis throughout town, and Sheriff Mallard and her deputies stand between your heroes and the town matriarch.
As soon as Cygne is confronted, or receives word from Goluboy that the jig is up, wilis pour into town. Normally, these undead jilted brides will dance to death whoever they get their hands on, but in a hurry they’ll resort to tearing their prey apart. Any person who the wilis get their hands on will be overwhelmed by an empathetic sense of their grief, shame, and hatred, and control of their body will be taken over as they are swept into the deadly dance.
The wilis are strong against physical violence, but can be burned by sunlight, or artificial growlights. People dancing with wilis can be pulled out of their embrace and pulled to safety, but only those with formal dance training stand a chance of changing the course of the deadly waltz, once touched.
The sheriff’s department forms the final level of defense around Noire Cygne’s mansion and person. Get past the chaos of the wilis throughout town, and Sheriff Mallard and her deputies stand between your heroes and the town matriarch.
d) CONFRONTING GOLUBOY
Destroying the torture machine hidden hidden in MineCorp will end the curse and restore all powers. Too bad everyone will have to sneak past mine workers and security guards who’ve been promised a big fat bonus for bringing your characters alive and restrained to Goluboy’s office. As the man himself would say, nothing makes a person work harder than money. Some of the wilis have made their way into the mines as well...
Destroying the torture machine hidden hidden in MineCorp will end the curse and restore all powers. Too bad everyone will have to sneak past mine workers and security guards who’ve been promised a big fat bonus for bringing your characters alive and restrained to Goluboy’s office. As the man himself would say, nothing makes a person work harder than money. Some of the wilis have made their way into the mines as well...
e) AFTERMATH
The villains have been defeated!
What will your heroes do with them? Can any of their past victims still be saved? It’s time to convene and pass judgement on your captors, and check that every I is dotted and every T is crossed.
The villains have been defeated!
What will your heroes do with them? Can any of their past victims still be saved? It’s time to convene and pass judgement on your captors, and check that every I is dotted and every T is crossed.
❅ Event Length: This part of the plot will last until 10/15, and the situation with the npcs are meant to be resolved by then, though general CR threads can continue to be backtagged after that.
no subject
"The Black Swan is Tchaikovsky. Swan Lake. Russian folklore, if I recall correct. It's ballet, which would fit in with some of what we saw." Dan bites his lip. "I remember the music better than I remember the story, but if she's the Black Swan Goluboy might could be Rothbart. But Goluboy means blue in Russian, per what I learned from North."
He gives Bunny another squeeze, because thinking about how he knows Swan Lake reminds him of his mother, and all he can think of her now is her corpse pinned to the kitchen wall, entrails hanging down like feathers and beads on some sort of sick dreamcatcher. He feels sick. He tries to let it pass.
"We need to keep folks' anger from stopping us getting information from Cygne and Goluboy. If they're capable of this, there might could be others who are too. We might could need to go looking to destroy whatever knowledge folks have about how to mindwipe whole towns of folks. I reckon we can assume Kuk's involved, probably as a benefactor or even just an inspiration."
no subject
He has to take a moment to reassure himself, and Dan, that that particular hurt is behind them. Bunny breathes in the peace of having Dan in his arms again, all the context of their love in his heart.
"All right, so who's this Rothbart?" he asks, to move them along. "If it makes you feel better, I don't think Kuk's in on this directly. If it were, we'd be dead already. Cygne and Goluboy got us awfully vulnerable. I sure would hate for Kuk to get knowledge of how they did it." He breathes steadily. "But I'd like to find a way around killing them to keep it quiet. I can make the terms of the oath cover that. Make them have to explain to us how they did it, who taught them to do it, and bind 'em to destroy all the information and keep it to themselves."
Blue, blue. "Goluboy means blue and Kyan isn't far off from cyan either. He's two for blue," Bunny mutters, turning that around in his mind.
no subject
It frightens him how easy it was to end up in that terrible limbo of homelessness waiting for a pitiful, unenviable death. All it took was a nasty rumor and his car getting confiscated. He knows that he's lived most of his life just barely outside death's reaches, but even he didn't realize how precarious his situation has been.
"Anyway. If I recall correct, Rothbart's a powerful sorcerer who casts a spell to turn Odette, the princess, into a swan so he can replace her with the black swan. If I recall correct, he wins in the end." Dan bites his lip as he thinks and then whistles the most iconic theme from Swan Lake. "I don't recall him having nothing to do with blue, though. Mostly his motif's owls, I think? It's been forever since I learned about it."
no subject
Bunny can feel Dan's embarrassment, can sympathize with the way he too would be frantic with stress if he'd been in the position Dan was, so close to a death he was powerless to stop on his own. His anxiety over helplessness is a different flavor from Dan's, but it's still an anxiety they can relate on.
"Well, until we have a better idea, Goluboy might as well be Rothbart. Any weaknesses you know of?" Owls don't have a lot of vulnerable points, Bunny is well aware, and that annoys him.
no subject
Emotions making the place painful. Dan's sure Goluboy tried to frame it that way, taking the Warren off Bunny's hands.
"Owls are dumb as hell. That's their weakness." He takes another sip of wine. "How are you doing with, you know. Remembering a few thousand years of life?"
no subject
For a moment he lies and cuddles Dan, and looks at the task ahead of him.
"I've got to go as soon as we've turned over all the stones we can," he says. "I'll need enough water to run however long a human body can run. I reckon I've heard of mortal runners lasting a few days."
It's going to be unpleasant, but it's going to be done.
"I can't think right now of a better way to try and break the curse. If you've got any other ideas, we need to figure them out now, and then I've got to get going."
no subject
He sighs and gets up, putting on another layer of clothing. "Alright, you want to ring up Goluboy before you go and then I'll ambush him?"